Welcome to the APMExMEMECO Italy 2026 Conference!
Here you can register and update your Sched profile. A draft schedule will be available May 15th, when you’ll be able to explore sessions and build your agenda.
Questions? Visit our website or email [email protected].
Join us July 14–16 in Sulmona, Italy, as we share voices and shape the future of popular music, identity, and education.
You will be able to validate your attendance (Check-In to sessions) using your personal schedule.
Jonathan Wyner is head of artistic technology initiatives for BEATL (Berklee Emerging Artistic Technology Lab), professor of music production and engineering at Berklee College of Music, and an instructor at Berklee Online. He is also the chief engineer at M Works Studios in Somerville, Massachusetts; past president of the Audio Engineering Society (AES); and former education director for iZotope.
A musician, performer, producer, and engineer, he has mastered and produced more than 5,000 recordings over the last 40 years, with credits including James Taylor, David Bowie, Aerosmith, Kiri Te Kanawa, Aimee Mann, Miles Davis, Thelonious Monk, Pink Floyd, Josh Groban, Bruce Springsteen, and Nirvana. His work spans the intersection of musical craft, audio engineering, education, and emerging technology, including experience as a product design consultant focused on creative tools. He remembers, very clearly, the time before the look-ahead limiter/compressor changed the sound of music. Driving CV triggers on an ARP 2600 from his French horn in 1977 set him on a lifelong journey to explore how technology can expand our creative vocabulary.
At BEATL, his work centers on helping artists, educators, and industry leaders engage with AI and other emerging technologies in ways that are grounded in real musical practice and attentive to questions of authorship, identity, and impact.
As an advisor to music and technology companies, he represents the perspective of working musicians and educators in the development of creative tools, collaborating closely with developers and design teams to support the quality of music in every aspect—from sonic integrity to the ways artists interact with their tools—ensuring that workflows are shaped around the real needs of musicians. He brings the artist’s voice into his advisory work with companies such as iZotope, Suno, Softube, and Moises.